Posts tagged ios

From Android To iOS, Usability Examined

When I first starting doing development for smartphones, my job was purely on the web side of things, and I didn’t even have a smartphone. I had a lowly LG Shine (which I was actually very happy with and held onto for another 8 months after starting my current job), so I regularly carried [...]

Why Signal Strength Isn’t Very Useful

There’s been a lot of talk about how signal strength and its representation by bars on cellphones, especially due to the iPhone 4 having a significant problem with attenuation when held the “wrong” way. I’ve also seen a lot of people posting responses to articles asking things like, “Why can’t they just represent the [...]

The Dreaded F-word

I have seen an increasing number of articles on the dreaded “F-word.” No, not the word, the big one, the queen-mother of dirty words, the F-dash-dash-dash word. I’m referring to “fragmentation.” Site after site claims that fragmentation is killing the Android platform, but I guess by “killing” they mean the same kind [...]